#include "pebble.h" static int egg_status[8]; static int egg_ticks[8]; static int egg_places[]= { 4, 0, 0, 0, 0, 2, 5, 0, 0, 0, 2, 4, 6, 0, 0, 1, 3, 4, 6, 0, 1, 2, 4, 5, 6, 0 }; static int level = 0; static int levelFlag = 0; static int egg_pos[]= { -2, 72, 0, 75, 4, 78, 9, 83, 14, 88, 20, 94, 0, 0, -2, 22, 0, 25, 4, 28, 9, 33, 14, 38, 21, 44, 0, 0, 137, 30, 134, 34, 130, 38, 127, 43, 121, 48, 114, 54, 0, 0, 137, 83, 134, 86, 131, 89, 127, 94, 121, 99, 114, 104, 0, 0 }; static int current_pos = 1; static int best = 25; static AppTimer *timer; static Window *window; static Layer *layer;