ãµãŒãã«ã«æ颚ãå¹ãããŠãã ããïŒ
Kostakiã¯ç§ã®å€æã§ã¯ãããŸããïŒ
ã³ã¹ã¿ãã¯æ£ãããç§ã¯æ£ããïŒ
...
ã³ãºãã»ãã«ãã³ã ã çŸä»£ã®ãªã·ã£ã®æ ãããããš
è çç¶æ
ã
ãã£ã¹ãªã³ã°ãš
éè·¯ãåãå
¥ãã ã ä»ã®ã²ãŒã ïŒãã§ã¹ãé€ãïŒãéçºè
ã«å€§ããªé çã®çš®ãåŒãèµ·ããããšã¯ãããŸããïŒ ãã¡ããããã§ãïŒ ãããŠãç§ã¯ããªãã®ã»ãšãã©ã
ãã®ã²ãŒã ãç¥ã£ãŠãããšç¢ºä¿¡ããŠããŸã...
7.ãã«ã³ããã¯
åé¡ã®äžå¿ã«ã¯åã³åŒ·å¶çãªåãããããŸãã 匷å¶ãã£ããã£ã®ã«ãŒã«ã
æºãããã«ã»ãšãã©ã®
ãã§ãã«ãŒããã¬ã€ããããšã¯ããŸã£ããé¢çœããªãã§ãããã ãã¬ãŒã€ãŒã®ãã£ã®ã¥ã¢ãé£ã¹ãããšãã§ããå Žåããããé£ã¹ãå¿
èŠããããŸãïŒããšãããªãã«ãšã£ãŠéåžžã«äžæ¡ç®ã§ãã£ãŠãïŒã ãã®ååã¯ããã§ãã«ãŒã®çµã¿åããã²ãŒã å
šäœã®æ ¹åºã«ãããŸãã å¿
é ã®ãã€ã¯ã«ãŒã«ã䜿çšãããŠããªããã®ãã¡ããªã®ã²ãŒã ã1ã€ã ãç¥ã£ãŠããŸãïŒããã¯ç¢ºèªã«ãŒã«ã®ã¿ãé€å€ããè¯ãäŸã§ãïŒã
Ossetianãã§ãã«ãŒã¯ ãæããã«æãå€ããã©ããã²ãŒã ã®1ã€ã§ãã ããã§ãã«ãŒããŒããã®æŠéåçã䜿çšããŠããŸããïŒå¯ŸæŠçžæã®é§ãé£ã³è¶ããããšã«ããïŒãéåžžã®ãã©ãããšã®é¡äŒŒç¹ãããå€ãã®éãããããŸãã ã²ãŒã ã¯ãã§ã¹ç€ã䜿çšããŸããã å³åœ¢ã®å€æã¯ãããŸããã ããŒã¹ã¯1ã»ã«åãåæ¹ã®ã¿ãïŒåçŽæ¹åãŸãã¯æãæ¹åïŒã«ç§»åããæåŸã®è¡ã«å°éãããšããµã€ã¬ã³ãã ãŒãããå®è¡ã§ããªããªããŸãã ãã®äœçœ®ããã¯ãæµã®ãã£ã®ã¥ã¢ãä»»æã®æ¹åã«åãããšãã§ããããããã£ã®ã¥ã¢ã¯åŒãç¶ã移åã§ããŸãã ä»ã®ãã§ãã«ãŒã²ãŒã ãšã®æãéèŠãªéãã¯ãããªã»ãã¢ã®ãã©ããããåãå
¥ããããšã¯å¿
é ã§ã¯ãªããšããäºå®ã§ãã ãããŠãäž»ãªçµ±äžèŠå ã¯ãããªããäžåºŠã«è€æ°ã®æµã®é§ãäžåºŠã«åãããšãã§ãããšããããšã§ãïŒ ãã£ããã£ã¯ããã§ãŒã³ã«æ²¿ã£ãŠãå®è¡ãããŸãããã·ã§ãã¯ã移åãå®äºãããšã次ã®ã¹ãããã§å¥ã®å³åœ¢ãååŸããéããå³åœ¢ã¯ç§»åãç¶ããããšãã§ããŸãã
ã±ã³ã®è³ªåã«çŸåšããªã»ãã¢ã®é åã§ã¯ãå¥ã®èå³æ·±ããã§ãã«ãŒã²ãŒã ãäžè¬çã§ãã
ã±ã³ã¯ããªãã¿ã®8x8ããŒãã§ãã¬ã€ãããŸãã æåã®é
眮ã¯
ãã«ã³ã®ãã©ããã«äŒŒãŠããŸãã æåŸã®æ°Žå¹³ç·ã§ã¯ããã£ã®ã¥ã¢ã¯é·è·é¢ãã ïŒããããŒïŒã«å€æãããŸãã äœåã®åããããã«ã³ã®èæ¡ãã§äœ¿çšãããŠããã«ãŒã«ãšåæ§ã®ã«ãŒã«ã«åŸã£ãŠå®è¡ãããŸãããå€æãããŠããªã人ç©ïŒã±ã³ïŒã¯åæããããšãã§ããå奜çãªã±ããé£ã³è¶ããããšãã§ããŸãïŒãã¡ãããæŠãã¯ãããŸããïŒä»ã®åŸæ¥ã®ãã§ãã«ãŒã²ãŒã ã§ã¯ãããŸããïŒã
å奜çãªããŒã¹ãé£ã³è¶ããã«ãŒã«ã¯ãããŸããŸãªæ¹æ³ã§ç解ã§ããŸãã ãžã£ã³ãããã¯ã§ããŸããïŒãã€ã¯ããã¯ãèš±å¯ãããŠããå ŽåïŒïŒ ãéã§ã圌ã®äœåã®ããã€ããé£ã³è¶ããããšã¯èš±ãããŸããããããããªããæµã®æç²ã§åœŒã®äœåãé£ã³è¶ããããšã¯å¯èœã§ããïŒ æ®å¿µãªãããç§ãèŠã€ããã±ããã®èª¬æã¯ãã¹ãŠããããã®è³ªåãè¿åããŠããŸãã 圌ããåæããå¯äžã®ããšã¯ããã®ãããªãžã£ã³ãã¯å¥³æ§ã«å€ããããšãèš±å¯ãããŠããªããšããããšã§ãïŒããªãã女æ§ãé£ã³è¶ããŠã¯ãããŸããïŒã ãã®åé¡ãã©ãã«ãæŽçããããã«ãç§ã¯Kenovã®å®è£
ãéçºããYouTubeã«ãããªãã¢ããããŒãããŸããã
æ°æ¥åãç§ã®æåŸ
ã¯æåã§ããã
Sultan Ratroutã¯ããã®ã²ãŒã ã«é¢ãã詳现ãªã³ã¡ã³ããæäŸããŠãããŸããã 圌ãæžãããã®ã¯æ¬¡ã®ãšããã§ãã
2ã€ã®ãã§ãã«ãŒã²ãŒã ãKenaããšãKensãã«ã¯ããã€ãã®é¡äŒŒç¹ããããŸããã²ãŒã ã®å®è£
ã¯æ£ããã§ãã ãªã»ãã¢ã®ã±ãããŸãã¯åã«ã±ããšåŒã°ããŸãã
...
Kensã¯ãªãã»ã€ã¿ã³ã±ãã®åœ±é¿ãåããã²ãŒã ã§ãã Kensã®ã«ãŒã«ã«ã€ããŠã¯ããŠã§ããµã€ããdi.fc and boardgamsgeekãã«èšèŒãããŠããŸãã Kensã¯ãã«ã³ã®ãã§ãã«ãŒãšåãã«ãŒã«ãæã£ãŠããŸãããKensã¯å奜çãªããŒã¹ãåŸæ¹ã«ãžã£ã³ãã§ãããKensã¯è€æ°ã®å奜çãªããŒã¹ãé£ç¶ããŠãžã£ã³ãã§ããŸããã
...
ãKensããšãKenaããšããé¡äŒŒããã²ãŒã ã1ã€ã§ã¯ãªã2ã€ãã£ãããšãå€æããŸããïŒã«ãŒã«ã®è©³çŽ°ãäžååã§ããããããã®åé¢ãæ£ç¢ºã«è¡ãããå¯èœæ§ããããŸãïŒã ãããã®1ã€ã§ã¯ãåŸæ¹ã«ãžã£ã³ãããŠããã§ãŒã³ã«æ²¿ã£ãŠããžã£ã³ãããããšã¯ã§ããŸããããã1ã€ã§ã¯ãèš±å¯ãããŠããŸãã æããã«ãã©ã¡ãã®å Žåã§ãããã£ããã£ã¯å¿
é ã§ãã
å
¬çã«å
¥æå¯èœãªãœãŒã¹ã§ã²ãŒã ã®è©³çŽ°ãªèª¬æãæã€ããšã¯æ¬åœã«çãç¹ã§ãã å€ä»£ã®ãªã·ã£äººãšããŒã人ã¯ããããã®ã²ãŒã ãžã®ç§ãã¡ã®ãã¹ãŠã®æã蟌ããŠãåã«åœŒãã®ã«ãŒã«ã説æããããšã«
ç
©ããããªãã£ãããã§ãã ã©ããããããïŒãããŠããããééãïŒã
Khnefataflããã¬ã€ã§ããã®ã¯
Karl Linnaeusã®ããŒãã®ãããã ãã§ãã å€ä»£ã®ã²ãŒã ãåæ§æããè©Šã¿ã¯ãè€éãª
æ¢åµå°èª¬ã«äŒŒãŠããŸãã
ç§ãã¡ã¯ãã§ã«å€ãã®ããŒãã²ãŒã ã倱ãããããã倱ãç¶ããŠããŸãã ã
空äžæŠ ãã®å®å
šãªã«ãŒã«ã¯ãçŸåšã1人ã®ååã®ãªãã³ã¬ã¯ã¿ãŒã®ã¿ã«ç¥ãããŠããŸãã
ã¹ã¿ãŒãªã³ã¯æããã«ããŒãã²ãŒã ãæããŠããããšã¯ç¥ã£ãŠããŸãããä»ã§ã¯èª°ã
ãããã®æ°åãã©ã®
ããã«æ©ããŠãããèŠããŠããªãããã§ãã ãã¹ãŠã®èªè
ã«èšŽããŸãã ãšããŸããã¯ãªã«ãŒã«ãæãäžè¬çãªããŒãã²ãŒã ã®ã«ãŒã«ãç¥ã£ãŠãããªããããããšå
±æããŠãã ããã
ãŠã£ãããã£ã¢ããã³ãã®ä»ã®å
¬éãããŠãããœãŒã¹ã®èª¬æãçµã蟌ã¿ãŸãã ã²ãŒã ã®ã«ãŒã«ãåéããŠãã人ã
ã«æçŽãæžããŠãã ãããééã£ãŠããå Žåã¯é æ
®ãªãä¿®æ£ããŠãã ããã ãã®ç¥èãåãè¿ãã®ã€ããªãæ·±ãã«ããªãã§ãã ããïŒ
ãããã£ãŠããã§ãã«ãŒã²ãŒã ãåãå
¥ããããšã¯è€åçãªåãã§ããããã®éçšã§ããŒãäžã®äœçœ®ãå€ããå¯èœæ§ããããŸãã ãããåé¡ãšããŠèŠããªãå Žåã¯ãããäžåºŠæ³šææ·±ãèŠãŠãã ããã ã²ãŒã ã®æãå€ãããŒãžã§ã³ïŒãªã»ãã¢èªãšãã«ã³èªïŒã§ã¯ã移åãé²ããšãåã£ãé§ãããŒãããç°¡åã«åé€ãããŸãã åæã«ãåãããŒããã£ãŒã«ããäœåºŠã蚪ããããšãã§ããŸãã ãã«ã³ã®ãã§ãã«ãŒã§æå¹ãªå¯äžã®å¶éã¯ãããŒã¹ã®æŠãã®éçšã§ã女æ§ã¯åãã®æ¹åãå察ã«å€ããããšãã§ããªããšããããšã§ãã ãã®æŠãã®æ¹æ³ïŒãããåŒãèµ·ãããã²ãŒã ã«æ¬æãè¡šããŠïŒã¯ããã«ã³ã®æ»æããšåŒã°ãããã®åïŒç¹ã«é·è·é¢ã®å¥³æ§ã®ããã©ãŒãã³ã¹ïŒã¯æããããã®ã§ãã
ã²ãŒã ã®ã»ãšãã©ã®ææ°ããŒãžã§ã³ã§ã¯ãããã«ã³ã®æ»æãã®å®è¡ãäžå¯èœã«ããç¹å¥ãªã«ãŒã«ãé©çšãããŸãã åã£ãé§ã¯ã移åãçµãããŸã§ããŒãäžã«æ®ããå床åãããšãã§ããŸããïŒä»ã®é§ãšåºå¥ããããã«ããã·ã§ãã¯ãã ãŒãã®å®è¡äžãéåžžã¯è£è¿ãã«ãªããçµäºãããšããŒãããäžåºŠã«åé€ãããŸãïŒã å¥ã®éèŠãªè³ªåã¯ãè€åçãªç§»åãå®è¡ãããšãã«ã匷å¶çãªãã£ããã£ã®ã«ãŒã«ãã©ã®ããã«è§£éãããã«é¢ãããã®ã§ãã ãããŠãããã«ãªãã·ã§ã³ããããŸã...
移åã®å®è¡ã®ã©ã®æ®µéã§ãããã£ããã£ã¯å¿
é ã§ãããšä»®å®ããã®ãæãç°¡åã§ãã çæ¹ã®ãã¹ãã©ã€ã¯ãã®åããéå§ããã®ã§ãæµã®çæ¹ã®æŠãã®å¯èœæ§ããããŸã§ãããç¶ãã矩åããããŸãã ã€ãŸããããã£ããã£ã®ãã§ãŒã³ãã¯äžæã§ãããæåŸãŸã§å®äºããå¿
èŠããããŸãã ãã§ãã«ãŒã²ãŒã ã®ãã¡ããªã§ã¯ããã®ã«ãŒã«ãé©çšãããªãã²ãŒã ã1ã€ïŒãã£ããã£ãå¿
é ïŒãããããŸããã ç§ãã¡ã«ãšã£ãŠããã¯ãšããŸããã¯ã§ãããããã¬ã¹ã«ã«ã§ã¯
ãã¡ãããã¯éåžžã«äººæ°ããããŸãã
æåã«ç®ãåŒãã®ã¯ãç§ãã¡ãæ°åãæ®ãã®ã«ãŸã£ããçããæ¹æ³ã§ãã Fanoronaã¯ãçããçš®é¡ã®ãæ¥è§Šããã§ãã«ãŒã§ãïŒãã®åŸåã®ãã1ã€ã®èå³æ·±ã代衚ã¯ãçŸä»£ã®
Bushkaã²ãŒã ã§ãïŒã çžæã®é§ãããŒãããåãé€ãã«ã¯ããã®é§ã«è¿ã¥ãããããããé¢ããå¿
èŠããããŸãã æ»æããããã£ã®ã¥ã¢ãåé€ãããã ãã§ãªããæ»æã®æ¹åã§ãã®åŸãã«ç«ã£ãŠãããã¹ãŠã®æµã®ãã£ã®ã¥ã¢ãåé€ãããŸãã ããããããã®ç¬éã¯ãããã
説æãããŠããŸãïŒ
ãã¡ããã³ãšãã§ãã«ãŒãåãå
¥ããããšã¯ãäžå¯æ¬ ãªåãã§ãã æ»æããŒã¹ã¯ããã®ãããªæ©äŒãããå ŽåããŸããŸãå€ãã®æµã®ããŒã¹ãåãç¶ããå¯èœæ§ããããŸãã 圌女ã«çŠããããŠããå¯äžã®ããšã¯ãæŠéäžãåãã®æ¹åãå察ã«å€ããããšã§ãïŒããã«ã³ã®èæ¡ãã®ããã«ïŒã Fanoronaãšä»ã®ãã§ãã«ãŒã²ãŒã ã®ãŠããŒã¯ãªéãã¯ããã¬ã€ã€ãŒãèªåã®è£éã§ãã€ã§ãããªãã¯ãã§ãŒã³ãäžæã§ããããšã§ãïŒAndroidã²ãŒã ã®äžéšã®
å®è£
ã§ã¯ãã²ãŒã ã¡ã«ãã¯ã¹ã®ãã®ãããªéèŠãªèŠçŽ ãæ¬ èœããŠããã®ã¯æ®å¿µã§ãïŒã ãã®å Žåãæåã®ãã€ã¯ã¯å¿
é ã§ãã æµã®ãã£ã®ã¥ã¢ãšã®æŠéã®å¯èœæ§ãããå Žåãããµã€ã¬ã³ããã ãŒãã¯å®è¡ã§ããŸããã
ä»ã®èŠçŽ ãšæ¥ç¶ããããã€ãã®åºæ¬çãªèŠåã¯ããŸããŸãæ°ããçš®é¡ã®ã²ãŒã ã圢æããŸãã ã»ãšãã©ã®ãã§ãã«ãŒããªãšãŒã·ã§ã³ã§ã¯ãäžé£ã®ãã£ããã£ãå®äºããå¿
èŠããããŸãã ãããã®å€ãã§ã¯ãæåŸã®æ°Žå¹³ç·ã§ãæ®éã®äººç©ãä¹å¥³ã«å€èº«ããŠããŸãã ãããããåæãã®ããã»ã¹ã§å€æãçºçããå Žåã¯ã©ãã§ããããã ã²ãŒã ã®ããŸããŸãªããŒãžã§ã³ããã®åé¡ã«ããŸããŸãªæ¹æ³ã§åãçµãã§ããŸãã
ã¢ã«ã¡ãã¢ãšãã·ã¢ã®èæ¡ã§ã¯ãæŠéäžã«å€åãèµ·ãããŸã-女æ§ã«ãªã£ã人ç©ã¯ãæ°ããã«ãŒã«ã«åŸã£ãŠæç²ãç¶ããŸãã ãã«ã³èªãå€ãã©ã³ã¹èªãè±èªã®ãã©ããã§ã¯ãå€æã¯ã¿ãŒã³ã®çµããã«ã®ã¿çºçããŸãã ãã«ã³ã®ãã©ããã§ã¯ããã£ã®ã¥ã¢ã¯æŠéãç¶ããããšãã§ããŸãïŒãã®ãããªæ©äŒãããå ŽåïŒãããã«ããããçŠæ¢ãããŠããããããã£ã®ã¥ã¢ã¯å€èº«ãŸãŒã³ã«æ®ããŸãã å€ããã©ã³ã¹èªçãšè±èªçã§ã¯ãæåŸã®æ°Žå¹³ç·ã«ããåçŽãªãã§ãã«ãŒã¯ã移åãç¶ããŠåæ¢ããããšã¯ã§ããŸããã
ã¡ãªã¿ã«
ãã®åé¡ã¯ãå
ã
å¥ã®å€ä»£ã®ã²ãŒã ã·ã¹ãã ã
ã»ãã¬ã«ãã§ãã«ãŒ ãã§è§£æ±ºãããŠããŸãã ãã®ã²ãŒã ã§ã®ãã£ã®ã¥ã¢ã®å€åœ¢ã¯çºçããŸããã äŒæ¡ããã³åŸéã¯çŠæ¢ãããŠããŸã-ãã£ã®ã¥ã¢ã¯åé²ããã³æšªæ¹åã«ã®ã¿ç§»åããã³ããã§ãããã§ããŸãã æåŸã®æ°Žå¹³ã«éãããã§ãã«ãŒã¯ãåã«ããŒãããåé€ãããŸãïŒ ãã®ã«ãŒã«ã¯ãæ°åãé²ããã€ã³ã»ã³ãã£ãããã¬ã€ã€ãŒããå®å
šã«å¥ªããŸãã ããŒãã®äžå€®ã§ã§ããã ãé·ãã²ãŒã ããã¬ã€ããããšã¯æçã§ãïŒ ããŒã¹ããäºããåæããèœåã倱ããšããã«-ã²ãŒã ã¯çµäºããŸãã åè
ã¯ãããå€ãã®ããŒã¹ãæ®ã£ãŠãããã¬ãŒã€ãŒã§ãã
ãã®ã«ãŒã«ã¯ãåœéçãª100ã»ã«ãã§ãã«ãŒã§å€èº«ããŸãã åè¿°ã®ããã«ãå€æã¯ã³ãŒã¹ã®æåŸã«ã®ã¿çºçããŸãããããã§ãªã³ã°ãããã¯ã¯èš±å¯ãããã ãã§ãªããå¿
é ã§ãïŒ ãã£ã®ã¥ã¢ã¯æŠããç¶ããªããã°ãªããããã®éçšã§æåŸã®æ°Žå¹³ãé¢ããå Žå-å€åœ¢ã¯ãããŸãããããã¯åçŽãªãã£ã®ã¥ã¢ã®ãŸãŸã§ãïŒ
æåŸã®è³ªåã§ãããã1ã€ã¯æ€èšããŠããŸããããåã®è³ªåãã¹ãŠã«ãªããºãäžããŸãã ãã¬ã€ã€ãŒã¯ãã£ããã£ã®ããã§ãŒã³ããå®äºããå¿
èŠããããŸããããã®ãããªããã§ãŒã³ããè€æ°ããå Žåã¯ã©ããªããŸããïŒ éžæå¯èœãªåãã¯ã©ãã§ããïŒ ããã§ãæèŠãç°ãªããŸãã æãèªç±ãªèŠåã¯ããã·ã¢ã®èæ¡ãç¶ããŸãã ãããã®äžã§ããã¬ãŒã€ãŒã¯æ®åœ±ã®å¯èœãªãªãã·ã§ã³ã®ãããããéžæã§ããŸãã ãã«ã³ããã³åœéãã©ããã§ã¯ããå€æ°æ±ºãã«ãŒã«ããã®å€å
žçãªè§£éã«é©çšãããŸãããã¹ãŠã®å¯èœãªãã£ããã£ãªãã·ã§ã³ã®äžã§ããã¬ã€ã€ãŒã¯ãæãå€ãã®å¯ŸæŠçžæã®é§ãåããããã®ãéžæããå¿
èŠããããŸãïŒåçŽãªæ°åãŸãã¯ãã -éèŠã§ã¯ãããŸããïŒã
ãã¹ãŠã®æ å
ã«ãããŠãã瀟äŒçäžå¹³çãã¯ãã€ã¿ãªã¢ã®èæ¡ãã«çŸããŠããŸãã ãã®ã²ãŒã ã§ã¯ãåçŽãªãã§ãã«ãŒã¯å¥³æ§ãåãã ãã§ãªããããäœãè©äŸ¡ãããŸãïŒ å¯èœãªéãæ倧æ°ã®æµã®ãã£ã®ã¥ã¢ãåãå¿
èŠãããããããã®æ°ãçããå Žåã¯ãã¯ã€ãŒã³ã®æ倧æ°ãååŸããŸãã ãã®å·®å¥ã¯å¥ã®ã€ã¿ãªã¢ã®ã²ãŒã ã§æé«æœ®ã«éããŸãã
Damoneã«ã¯ã
女æ§ã«å ããŠããçåžããããŸããããã¯ããã¹ãŠã®äžäœã®äººç©ã«ã¯è§ŠããããŸããã ãã®ã²ãŒã ã¯
Dablotã«äŒŒãŠã
ãŸãããåŸè
ãšã¯ç°ãªãã
Dablotã§ã®å€æã¯äŸç¶ãšããŠå¯èœã§ãã åçŽãªãã§ãã«ãŒã¯å¥³æ§ã«ãªãã女æ§ã¯çåžã«ãªããŸãïŒç¹°ãè¿ãã®å€æã¯çŠæ¢ãããŠããŸã-åçŽãªãã§ãã«ãŒãçåžã«ãªãããšã¯ãããŸããïŒã
ç°ãªãçš®é¡ã®åªå
床ã¯ããã«ãã¬ã«èªãã§ãã«ãŒãã§æå¹ã§ã-ã¯ã€ãŒã³ãåããã·ã³ãã«ãªãã§ãã«ãŒãåããã®éžæãããå Žåããã¬ã€ã€ãŒã¯ã¯ã€ãŒã³ãšãã§ããããå¿
èŠããããŸãã ãå€æ°æ±ºãã®æãè€éãªæèšã¯ããå€ããã©ã³ã¹ã®ãã§ãã«ãŒãã§æå¹ã§ãã
åŒçšãããŠãã ãã ã
- åœåã2ã€ã®ãã£ããã£ãªãã·ã§ã³ã®éžæã¯ããã©ããã®å質ãšæ°ã«é¢ä¿ãªãä»»æã§ããã1653幎ã«ã®ã¿å€æ°æ±ºã®ã«ãŒã«ãå°å
¥ãããŸããïŒã·ãªã¢ã«ãã£ããã£ã®å Žåããã¬ã€ã€ãŒã¯ã§ããã ãå€ãã«ããããå¿
èŠããããŸãïŒã
- äžé£ã®ãã£ããã£äžã«ãåçŽãªãã§ãã«ãŒãŸãã¯ã¯ã€ãŒã³ã§åãæ°ã®ããŒã¹ããã§ããã§ããå Žåããã¬ã€ã€ãŒã¯ã¯ã€ãŒã³ãååŸããå¿
èŠããããŸãã ãã ããåé€ãããã§ãã«ãŒã®æ°ãäž¡æ¹ã®å Žåã§åãã§ãããã1ã€ã®ããã©ã³ããã«çžæã®ãã ãããïŒãŸãã¯ãã以äžããïŒå Žåããã¬ãŒã€ãŒã¯ãã®ãªãã·ã§ã³ãéžæããå¿
èŠããããŸãã
- ããã«ãåé€ããããã§ãã«ãŒã®ã©ã³ã¯ã¯éèŠã§ã¯ãªããã·ãªã¢ã«ãã£ããã£ã¯æ°éã«åŸå±ããŸãããã§ãã«ãŒãæ倧ã«ããããã§ãã 3ã€ã®åçŽãªãã§ãã«ãŒãŸãã¯2ã€ã®ã¯ã€ãŒã³ã®ãããããåãå Žåããã¬ãŒã€ãŒã¯3ã€ã®åçŽãªãã§ãã«ãŒãåãå¿
èŠããããŸãã
å®è£
ã®èŠ³ç¹ããããã§ãã«ãŒã²ãŒã ã¯ãã§ã¹ã»ã©ç°¡åã§ã¯ãªãããšãæ¢ã«ç解ããŠãããšæããŸãã
Zillions of Gamesã¯ãéçºè
ã®ç掻ã楜ã«ããããã«äœãæäŸããŸããïŒ æ¬¡ã®æ©èœãæ€èšããŠãã ããã
- add-partialã«ãã£ãŠå®è£
ãããéšåçãªç§»å
- 移ååªå
床ã«ãã£ãŠæ±ºå®ããã移ååªå
床
- optionã³ãã³ãã§ãµããŒããããããã€ãã®ããªãããŒãªèšå®
éšåçãªç§»åã®ãµããŒãããªããã°ããã§ãã«ãŒã®å®è£
ã«é¢ãã話ã¯ãããŸããã
add-partialã³ãã³ãã䜿çšãããšãäžé£ã®ãã£ããã£ãçµã¿åãããŠé·ãè€å移åãè¡ãããšãã§ããŸãã ããã«ããã®ã³ãã³ãã䜿çšãããšãéšåçãªç§»åã®æåŸã«ããŒã¹ïŒããšãã°ããã§ãã«ãŒãã¯ã€ãŒã³ã«ããïŒãæå¹ã«ã§ããŸãïŒãã®æ©èœã¯ãã·ã¢ã®ãã©ããã§åœ¹ç«ã¡ãŸãïŒã ãã£ããã£ãå®äºãããšããã§ãã«ãŒã®é§ã¯ããµã€ã¬ã³ããåäœã§ç§»åãç¶è¡ã§ããŸããã 圌女ã¯æµã®é§ãåãç¶ããªããã°ãªããŸããã æããã«ãéšåçãªåããã¿ã€ãå¥ã«åããã«ã¯ãäœããã®æ©äŒãå¿
èŠã§ãã ãããŠããã®ãããªæ©äŒããããŸãïŒ
åãã®çš®é¡(define man-jump-add ( if (not-in-zone? promotion-zone) (add-partial jumptype) else (add-partial King jumptype) )) ... (piece (name Man) ... (moves (move-type jumptype) (man-capture nw) (man-capture ne)(man-capture sw)(man-capture se) (move-type nonjumptype) (man-shift nw) (man-shift ne) ) )
移åã®ã¿ã€ãã
add-partialã³ãã³ãã§æå®ãããŠããå ŽåïŒãã®äŸã§ã¯
jumptype ïŒãè€åã¿ã€ãã®ç§»åã¯ãã®ã¿ã€ãã®ç§»åã«ãã£ãŠã®ã¿ç¶è¡ã§ããŸãã ã¿ã€ãã¯ã移åã®åªå
床ãèšå®ããããã«ã䜿çšãããŸãã
(move-priorities jumptype nonjumptype)
ãã®ãšã³ããªã¯ããã£ããã£ã®å¯èœæ§ãããå Žåãããµã€ã¬ã³ããã ãŒããå®è¡ã§ããªãããšãæå³ããŸãã åªå
é äœãªã¹ãã«ã¯3ã€ä»¥äžã®ã¿ã€ãããªã¹ãã§ããŸãããããããã®ã¿ã€ãã®ç§»åãå®è¡ããæ©èœã«ããããã¹ãŠã®ç§»åãå®å
šã«çŠæ¢ããããã®ã¿ã€ãã¯ãªã¹ãã®äžã«ç¶ããŸãã ãå€æ°æ±ºãã¯ã©ã®ããã«å®çŸ©ãããŠããŸããïŒ éåžžã«ã·ã³ãã«ã§ããŒãã³ã¢ïŒ
(option "maximal captures" true)
åãæ°ã®æ°åã§ãããå€ãã®å¥³æ§ãé£ããŠè¡ãããã«æå®ã§ããŸãã
(option "maximal captures" 2)
å¯èœæ§ã¯ããã§çµãããŸãã ããšãã°ãæå°æ°ã®æ°åãååŸããããã«æå®ããããšã¯ã§ããŸããïŒãããå¿
èŠãªçç±ã¯å¥ã®è³ªåã§ãïŒã
ãªãã·ã§ã³ã³ãã³ãã¯ãFanoronaã®å®è£
ã§ã圹ç«ã¡ãŸãã
(option "pass partial" true)
äºå®ã¯ããã¬ãŒã€ãŒãåã«è€åçãªåããæŸã£ãŠåæ¢ããããšã¯ã§ããªããšããããšã§ãã ãã®å¯èœæ§ã¯æ瀺çã«èš±å¯ããå¿
èŠããããŸãã ç§ã¯ã
ãªãã·ã§ã³ã³ãã³ãèªäœã®ãéæ³ãããã®å©ããåããŠç§»åïŒãã®å Žåã¯éšåçïŒãã¹ãããããå®è£
ãæ¬åœã«å¥œãã§ã¯ãããŸããããããã¯ããããå¥ã®è°è«ã®ãããã¯ã§ãã
ãããããã«ã³ã®ã¹ãã©ã€ãã¯ã©ãã§ããïŒããã¯ãã¹ãŠè€éã§ãã è€å移åã®å®è¡äžã«ãå±æ§ãŸãã¯å³åœ¢ã®å€æã䜿çšããŠãå³åœ¢ã«ããŒã¯ãä»ããå¿
èŠããããŸãïŒç¹°ãè¿ããã£ããã£ãŒãããå¯èœæ§ãæé€ããããïŒã ã³ã³ããžããã®ç§»åãå®äºãããšãããŒã¯ããããã¹ãŠã®ããŒã¹ãããŒãããåé€ãããŸãã åé¡ã¯ãZoG移åãžã§ãã¬ãŒã¿ãŒã«ã¯åŸåŠçæ©èœããªãããšã§ãã ãã®çµæãã©ã®éšå移åãæåŸã«å®è¡ããããã決å®ããå¿
èŠããããŸãã
ã³ãŒãã¯éåžžã«çŽããããã§ãïŒããšãã°ãFanoronaã®å Žåããã¬ã€ã€ãŒã移åãå®äºããããšã決å®ããããããŸã£ããå®è¡äžå¯èœã§ãïŒã åœç¶ã®ããšãªããããã®ãããªå®è£
ã«ã¯ãšã©ãŒããããããããŸãã ã³ã³ããžããã®åãã®çµããã«ãåãããããŒã¹ã®äžéšãããŒãããåãé€ãããªãããšãããèŠãŸããã ããè€éãªã±ãŒã¹ããããŸãã 次ã®ã³ãŒãã§ãšã©ãŒãèŠã€ããããšãã§ããŸããïŒ
ãã·ã¢ãã§ãã«ãŒ (define international-checker-add (if (not-flag? more-captures-found?) (if (in-zone? promotion-zone) (change-type King) ) add else (add-partial jumptype) ) ) (define international-checker-jump-find mark (if (on-board? $1) $1 (if (and enemy? (empty? $1)(not captured?) ) (set-flag more-captures-found? true) ) ) back ) (define shashki-jump ( $1 (verify enemy?) (verify (not captured?)) (set-attribute captured? true) (set-flag more-captures-found? false) (set-flag short-jump? true) $1 (international-checker-jump-find $1) (international-checker-jump-find $2) (international-checker-jump-find $3) (opposite $1) (if (flag? more-captures-found?) (set-attribute captured? true) else mark capture a0 (while (on-board? nxt) nxt (if captured? capture (set-flag short-jump? false)) ) back ) $1 to (verify empty?) (verify (or (not-flag? short-jump?) (flag? more-captures-found?))) (if (in-zone? promotion-zone) (change-type King)) (international-checker-add) ) ) ... (variant (title "Shashki (Russian Draughts)") ... (piece (name Checker) ... (attribute captured? false) (moves (move-type jumptype) (shashki-jump nw ne sw) (shashki-jump ne nw se) (shashki-jump sw nw se) (shashki-jump se sw ne) (move-type nonjumptype) (checker-shift nw) (checker-shift ne) ) ) ... )
ããã¯ããã§ãã«ãŒãã²ãŒã ã®éåžžã«æåãã
ããã±ãŒãžã®äžéšã§ããããã«ã¯ã
ãã©ã«ãŒã·ã®ãã§ã¹ ãïŒæ£ããæ©èœããããã§ãã¯ã¡ã€ãä»ãïŒããã³ããªããªã¢ãã§ãã«ãŒãïŒéåžžã«æ©ç¥ã«å¯ãã 3åã®äœçœ®ã®ç¹°ãè¿ãã§ã²ãŒã ãå®äºããããšãçŠæ¢ãããŠããŸãïŒããããã·ã¢ãã§ãã«ãŒããå®è£
ãããŠããŸãè¿·æãªééããå«ãŸããŠããŸãã
çãæåã®ã±ãŒã¹ã§ã¯ããã¹ãŠãæ£åžžã§ãã çœããã§ãã«ãŒã¯2ã€ã®é»ããã§ãã«ãŒãåãåãã女æ§ã«ãªããŸãã 2çªç®ã®å³ã¯ãšã©ãŒã瀺ããŠããŸãã çœã®ãã§ãã«ãŒã¯é»ã®ãã§ãã«ãŒãåããã¯ã€ãŒã³ã«ãªããæåŸã®è¡ã«æ®ããŸãããããã·ã¢ã®èæ¡ãã®èŠåã«åŸã£ãŠãã¯ã€ãŒã³ã®åãã§æ¬¡ã®ããŒã¹ãåãå¿
èŠããããŸãã
ãšã©ãŒãç¹å®ããããšã§ããšã©ãŒãä¿®æ£ããã®ã¯ç°¡åã§ãã åãã«ç¶ç¶æ§ããããã©ããã決å®ããã®ã¯ã
åœéãã§ãã«ãŒãžã£ã³ãæ€çŽ¢ãã§ãã¯ã§ãã ãã®ãã¯ãã¯ãã¿ãŒã²ããäœçœ®ãã次ã®å³ãååŸã§ãããã©ããããã§ãã¯ããŸãããæªåœ¢æã®å³ã®èŠåã«åŸã£ãŠå®è¡ããŸãã ããã¯åœéãã©ããã§æ©èœããŸããããã·ã¢ã®ãã©ããã§ã¯ãã¹ãŠã®å¯èœæ§ãèæ
®ããŠããŸããã ç§ã®ä¿®æ£ã¯ããŸããšã¬ã¬ã³ãã§ã¯ãããŸããããåé¡ã解決ããŸãïŒ
èšæ£ +(define shashki-checker-jump-find + mark + (while (and (on-board? $1) (empty? $1)) + $1 + ) + (if (on-board? $1) + $1 + (if (and enemy? (empty? $1)(not captured?) ) + (set-flag more-captures-found? true) + ) + ) + back +) (define shashki-jump ( $1 (verify enemy?) (verify (not captured?)) (set-attribute captured? true) (set-flag more-captures-found? false) (set-flag short-jump? true) $1 + (if (in-zone? promotion-zone) + (shashki-checker-jump-find $1) + (shashki-checker-jump-find $2) + (shashki-checker-jump-find $3) + else (international-checker-jump-find $1) (international-checker-jump-find $2) (international-checker-jump-find $3) + ) (opposite $1) (if (flag? more-captures-found?) (set-attribute captured? true) else mark capture a0 (while (on-board? nxt) nxt (if captured? capture (set-flag short-jump? false)) ) back ) $1 to (verify empty?) (verify (or (not-flag? short-jump?) (flag? more-captures-found?))) (if (in-zone? promotion-zone) (change-type King)) (international-checker-add) ) )
ãã£ã®ã¥ã¢ãå€åœ¢ãŸãŒã³ã«ããå Žåãç¹å¥ãªãã§ãã¯ã䜿çšããŠãæµã®ãã£ã®ã¥ã¢ã®æ¹åã«ç©ºã®ãã£ãŒã«ããçç¥ããŸãã 次ã®éšå移åã¯ããã 移åã®ã«ãŒã«ã«åŸã£ãŠãã§ã«èšç®ãããŠãããããããã§å€æŽããå¿
èŠã¯ãããŸããã
ãšããã§ãç§ã¯ãã§ã«ä»¥åã®èšäºã§ã女æ§ã®åãã®èª¬æã¯åã«æªããããã«èŠãããšè¿°ã¹ãŸããã äœããã®çç±ã§ã
add-partialã³ãã³ãã¯ã«ãŒãå
ã§æ©èœããïŒããã°ã©ã ãã¯ã©ãã·ã¥ããŸãïŒã女æ§ã¯ãé·è·é¢ãã ïŒ
ã¿ã€èªãé€ãïŒãåãããã§ãã«ãŒã®ãã¹ãŠã®ããªã¢ã³ãã§ãå³ãæ®åœ±ããåŸãã©ã®ããªãŒãã£ãŒã«ããéžæããå¿
èŠããããŸã圌女ã«çéžããã ãã¡ããã解決çãèŠã€ãããŸããïŒ
女æ§ã®ã³ãŒã¹ (define international-king-jump1 ( (international-king-work) to (verify (position-flag? allowed?)) (verify (or (not-flag? short-jump?) (flag? more-captures-found?))) (international-checker-add) ) ) (define international-king-jump2 ( (international-king-work) $1 (verify empty?) to (verify (position-flag? allowed?)) (verify (or (not-flag? short-jump?) (flag? more-captures-found?))) (international-checker-add) ) ) (define international-king-jump3 ( (international-king-work) $1 (verify empty?) $1 (verify empty?) to (verify (position-flag? allowed?)) (verify (or (not-flag? short-jump?) (flag? more-captures-found?))) (international-checker-add) ) ) ... (variant (title "Shashki (Russian Draughts)") ... (piece (name King) ... (moves (move-type jumptype) (international-king-jump1 nw se ne sw) (international-king-jump1 ne sw se nw) (international-king-jump1 sw ne nw se) (international-king-jump1 se nw sw ne) (international-king-jump2 nw se ne sw) (international-king-jump2 ne sw se nw) (international-king-jump2 sw ne nw se) (international-king-jump2 se nw sw ne) (international-king-jump3 nw se ne sw) (international-king-jump3 ne sw se nw) (international-king-jump3 sw ne nw se) (international-king-jump3 se nw sw ne) (international-king-jump4 nw se ne sw) (international-king-jump4 ne sw se nw) (international-king-jump4 sw ne nw se) (international-king-jump4 se nw sw ne) (international-king-jump5 nw se ne sw) (international-king-jump5 ne sw se nw) (international-king-jump5 sw ne nw se) (international-king-jump5 se nw sw ne) (international-king-jump6 nw se ne sw) (international-king-jump6 ne sw se nw) (international-king-jump6 sw ne nw se) (international-king-jump6 se nw sw ne) ... ) ) )
ã¯ã€ãŒã³ãåæ¢ãããã£ãŒã«ãã®éžæã¯ã移åã®çæãµã€ã¯ã«ã«çŽæ¥ãäžäœã¬ãã«ã«è»¢éãããŸãã ããã¯æ©èœããŸããããã³ããŒã¢ã³ãããŒã¹ããã®è±å¯ãã¯ããã¹ãŠã®åççãªå¶éãè¶
ããŠã¯ããŒã«ããŸãã ãã¡ãããããã«å¯Ÿããæ²»çæ³ããããŸãã
ãç
æ°ãããããã«
ã²ã©ãã§ã ã
äžè¬ã«ãZillions of GamesãæäŸããã¡ã«ããºã ã¯ã1ã€ã§ã¯ãªãã«ããŠããéåžžã«æ©èœçã§ãã ãã®èšäºã®æåã®ãã¿ãã¬ã§è¿°ã¹ãããªã»ãã¢ã®ã±ãããå®è£
ããããšã¯äžå¯èœã§ãã åé¡ã¯ãè€å移åãéå§ãããšãæµã®ç Žçããã®å®è¡ã®éçšã§ãé£ã¹ãããããã©ããããããªãããšã§ãã ã±ã³ã¯å奜çãªã±ããé£ã³è¶ããŠæµå¯Ÿçãªã±ããåããè€åçãªåãã®äžéšãšããŠããããã®éšåçãªåããã©ã³ãã ãªé åºã§äº€äºã«ç¹°ãè¿ãããšãã§ããŸãã
æããã«ãã±ã³ãšã®ããžã£ã³ãããšããã¡ã€ãã£ã³ã°ãã¯åãã¿ã€ãã®åããæã£ãŠããå¿
èŠããããŸãïŒãã以å€ã®å Žåã
add-partialã¯1ã€ã®ã¿ã€ãããåãåããªããããã³ã³ããžããã ãŒããæ§ç¯ããããšã¯ã§ããŸããïŒãããã§ãªãå ŽåãåçŽãªåäœã¯ã»ãšãã©å®è¡ãããŸããã ããã¯ãã匷å¶ååŸãã®ã«ãŒã«ã決å®ã§ããªãããšãæå³ããŸãã
ããŸãæããã§ã¯ãªãã®ã¯ãã
éšåéé ããªãã·ã§ã³ã
true ïŒãã¬ãŒã€ãŒã«ããè€å移åãäžæããæ©èœïŒã«èšå®ããå¿
èŠãããããšã§ãã ãžã£ã³ããããšããå奜çãªã±ã³ã¯åé€ãããŸããã æåã®ã¯ããŒãºãã«ãŒããçºèŠãããšãããã°ã©ã ã¯ãããæ°žä¹
ã«ãžã£ã³ãããŸãã çž®å°ããã圢åŒã§ã¯ãã«ãŒã«ã¯å®å
šã«åçäžå¯èœã«ãªããŸãã åæ¹ã¯ãæµã®æŠãã«ä»£ãã£ãŠèªåã®ãã£ã®ã¥ã¢ãå±éºã«ãããããããç¡æå³ãªæ©åãè¡ãããšã奜ã¿ãŸãïŒããã¯æåã®ãã¿ãã¬ã®äžã®ãããªã§èŠãããšãã§ããŸãïŒã
ãã¡ããããããä¿®æ£ããæ¹æ³ãããããªããã°ãç§ã¯ãã®äŒè©±å
šäœãå§ããŸããã§ããã ãŸãæåã«ãZRFã§ç§ãã¡ãé»ãã§ãããã®ãç解ãã䟡å€ããããŸãã ããã€ãã®åé¡ããããŸãã
- åãã®çæäžã®ååŠçãšåŸåŠçã®æ¬ åŠïŒããžãã¯ãè€éã«ããFanoroneã®ãããªã²ãŒã ã§ã®ããã«ã³æ»æããžã®å察ã®å®è£
ã劚ããŸãïŒ
- é¢æ°ãçµã¿åãããŠã移åã®çæãå®äºãã addããã³add-partialã³ãã³ãã§ããŒã¹ã移åããŸãïŒ add-partialãè€æ°ã®ã¿ã€ãã®ç§»åãåãå
¥ããããªãçç±ã®1ã€ïŒ
- 移åã®ã¿ã€ãã䜿çšããŠãè€å移åã®æ§ç¯ãå¶åŸ¡ããåªå
é äœãèšå®ããŸãïŒåªå
ã¡ã«ããºã ã¯ãæåã®éšå移åã«ã®ã¿äœçšããè€å移åå
šäœã«ã¯äœçšããŸããïŒ
- ãå€æ°æ±ºã«ãŒã«ããå®è£
ããããã®æ®éçãªã¡ã«ããºã ã®æ¬ åŠïŒZRFã䜿çšããŠããå€ããã©ã³ã¹ã®ãã§ãã«ãŒããæ£ããå®è£
ããããšã¯æåãããã«ãããŸããïŒ
ZRFã§ã¯ã移åçæã¢ã«ãŽãªãºã ã®å®çŸ©ã¯ã¢ããªã·ãã¯ã§ãã ä»»æã®åããçæãããã¬ãŒã ã¯ãŒã¯å
ã§ïŒã¡ã€ã³ã°ã«ãŒãã®åãŸãã¯åŸã«ïŒåäžã®ã³ãŒããå®è¡ããæ¹æ³ã¯ãããŸããïŒããã°ã«ãŒãããïŒãããããæ¬åœã«å¿
èŠã§ãïŒ ããã«ã³ã®ã¹ãã©ã€ããã«å¯Ÿæããããšã¯ãããã®åªããäŸã§ãã
ïŒè€å移åã®äžéšãšããŠïŒæåŸã®éšå移åã決å®ããå¿
èŠããããããã³ãŒãã¯å®å
šã«å€èªäžèœã«ãªããããŸããŸãªãšã©ãŒãçºçãããããªããŸãã ããã«ããã®ã¢ãããŒãã¯ãè€å移åã®æ©ãããäžæãšäºææ§ããããŸããïŒãªãã·ã§ã³ã
éšåéé ãïŒã ãã¡ããããã¡ããã³ã§ã¯ãããã«ã³ã®ã¹ãã©ã€ãããšæŠãå¿
èŠã¯ãããŸããïŒããŒã¹ããšãã¡ã«ããºã ã®ä»æ§ã«ããäžå¯èœã§ãïŒãããã®ãããªæ©äŒãå¿
èŠãªã²ãŒã ã«ã¯çåœæš©ããããŸãã
äœåãåããæ©èœãšã ãŒãã®çæãå®äºããæ©èœãšãçµã¿åãããã®ã¯æè¯ã®ã¢ã€ãã¢ã§ã¯ãªããšããäºå®ã«é¢ããŠãç§ã¯ãã§ã«äœåºŠãæžããŠããŸãã 幞ããªããšã«ãããã¯
Axiomã§ä¿®æ£ãããŸããã åªå
é äœã«é¢ããŠã¯ãç§ã¯äžè¬çã«ãã®æ±ºå®ãéåžžã«å€±æãããšèããŠããŸãã åªå
é äœãšãå€æ°æ±ºèŠåããªã©ã®äž¡æ¹ãå®è£
ã§ãããããæ®éçãªã¢ãããŒãããããŸãã ããªã»ãã¢ã®ã±ããã®å®çŸ©ãçæ³çãªäžçã§ã©ã®ããã«èŠãããèŠãŠã¿ãŸãããã
å£ããäžå€åŒ (define invariant (check (>= capturing-count max-capturing-count)) (set! max-capturing-count capturing-count) ) (define goals (check-loss no-moves?) ) (define check-promotion (if (in-zone? promotion) (promote King) ) ) (define check-friend (check is-friend?) take-piece ) (define (man-move direction) (check direction) (check is-empty?) drop-piece add-move ) (define (man-jump direction) (check direction) (check is-friend?) (check direction) (check is-empty?) drop-piece (add-move-part jump-type) ) (define (man-capture direction) (check direction) (check is-enemy?) (increment! capturing-count) capture (check direction) (check is-empty?) drop-piece (add-move-part jump-type) ) ... (game (title "Ossetian Kena") ... (pieces (attribute capturing-count 0) (pre goals) (post invariant) (piece (name Man) (pre check-friend) (post check-promotion) (moves (mode normal-type) (man-move n) (man-move w) (man-move e) ) (moves (mode jump-type) (man-jump n) (man-jump w) (man-jump e) (man-jump s) (man-capture n) (man-capture w) (man-capture e) (man-capture s) ) ) (piece (name King) ... ) ) )
ååŸã®ã¢ã¯ã·ã§ã³ã«ãããããžãã¯ãæ¯èŒçç¬ç«ãããã©ã°ã¡ã³ãã«åå²ã§ããŸãã ããšãã°ããã®ããŒãžã§ã³ã®ãã§ãã«ãŒã§ã¯ã女çã«å€ããããã®ãã§ãã¯ã¯ãæªåœ¢æã®ãã£ã®ã¥ã¢ïŒ
Man ïŒã«ããéšåçãªç§»åã®æåŸã«å®è¡ããå¿
èŠããããŸãã ããã¯å°ããªã³ãŒãã§ããã3ã€ã®ç°ãªãã¿ã€ãã®ã ãŒãã®å®è£
ã§ãããæ£ãããå¿
èŠã¯ãŸã£ãããããŸããã åããã©ã°ã¡ã³ãã3åç¹°ãè¿ããšãééããç¯ãã®ã3åç°¡åã«ãªããŸãïŒãã¡ããããã¯ãã䜿çšã§ããŸããããã®å Žåãå³ã®ã¿ã€ãã®èª¬æã§
postãšãããã¬ãŒãºã䜿çšãããšãããè«ççã«èŠããŸãïŒã
ä»ã®ã¿ã€ãã®ãã§ãã¯ã¯ãã°ããŒãã«
ããŒã¹ã«ãããŸãã ãã®ã³ãŒãã¯ãè€å移åå
šäœã®å®äºã®ååŸã«å®è¡ãããŸãïŒããã§ã¯ãå³ããåœéèæ¡ãã«å€æããå¿
èŠããããŸãïŒã ããã§ã
å±æ§å¥ã䜿çšããŠãè€å移åã®ä»»æã®æ®µéã§äœ¿çšå¯èœãªå€æ°ãå®çŸ©ã§ããŸãã
capture-countã§ã¯ãæ®åœ±ããæ°åã®ç·æ°ãã«ãŠã³ãããŸãã äžå€åŒã¯ããã®å€ããçæããããã¹ãŠã®åãã§ååŸãããããŒã¹ã®æ倧æ°ãããå°ãããŠã¯ãªããªããšããããšã§ãã
ããããããã¯ã©ã®ããã«æ©èœããŸããïŒ æã®æ°ãæžããæ¹åã«åããçæããããšè¯ãã®ã§ããïŒæ€èšŒäžã«æ°ãããªãã·ã§ã³ã¯ç Žæ£ãããŸãïŒãåãã®çæã®ãã®é åºãä¿èšŒããããšã¯ã§ããŸããïŒ ããã§ãã¡ãã£ãšããããªãã¯ãè©Šãããšãã§ããŸãã ãã§ãã¯ã«å ããŠãçæãããå移åã«é¢é£ä»ããããä¿çç¶æ
ãäœæã§ããŸãã 次ã®åãã®çæäžã«
max-capturing-countã®å€ãå€æŽãããå Žåã以åã«çæããããã¹ãŠã®åããå確èªããå¿
èŠãããïŒãããã¯åã³åçããå¿
èŠã¯ãããŸããïŒãæ¡ä»¶ãæºããããªããªã£ãåããé€å€ããŸãã
ãã®ã¡ã«ããºã ã¯ã
移åãªãã®çµäºæ¡ä»¶ã®ãæé©åããããèšç®ã®ããã«ææ¡ããã¡ã«ããºã ãšäŒŒãŠããŸã
ãïŒ ã ãã¬ã€ã€ãŒã®æ倱ãå€æããããã ãã«åããçæããã®ã¯æ¯åéåžžã«é«äŸ¡ã§ãã ä¿çäžã®ãã§ãã¯ãç»é²ããéåžžã®æ¹æ³ã§ã ãŒããçæããã ãŒãã®ãªã¹ãã空ã®å Žåãäºå®ã®åŸã«æåãèšé²ããæ¹ãã¯ããã«åççã§ãã äžå€åŒã®å Žåããã®ã¡ã«ããºã ã¯æé©åã®ç®çã§ã¯ãªããæ£ããèšç®ãä¿èšŒããããã«äœ¿çšãããŸãã ããã¯ç§ãã
éåãããäžå€åŒ ããšåŒãã§ãããã®ã§ããããã®æŠå¿µã¯ã ãŒããžã§ãã¬ãŒã¿ãéçºããã®ã«éåžžã«åœ¹ç«ã€ãšä¿¡ããŠããŸãã ãããã«ãããZillions of Gamesããã³Axiom Development KitãæäŸããã¡ã«ããºã ãããã¯ããã«æ®éçã§ãã